🎣 Fishing System
Getting started
Alongside quests and killing monsters, we have a fishing system for players to engage with. The system allows players to gain powerful items to increase their strength but also test their strength against rare fishing bosses. Players can improve their fishing capabilities through specialized rods, bait, and upgrade stones. By progressing in fishing skill and completing missions, players unlock greater rewards, face stronger challenges, and enhance their overall power on the server.
The fishing system is introduced through a starter mission given by Fisher Ben.
🎯 Base Chances
Fishing outcomes on our server—such as catching fish, finding loot, or spawning bosses—are all based on base chances that are modified using multipliers from your rods, bait, and upgrades.
Each possible outcome (like a specific fish or an Upgrade Stone) starts with a base chance. This is your default chance with no bonuses applied.
📈 How Bonuses Are Applied
Instead of adding flat percentages, bonuses work by scaling the base chance using this formula:
FinalChance = baseChance * (1 + totalBonus)
🧮 TotalBonus comes from:
Your fishing rod's bonus stats
The bait you're using
Your fishing upgrade progress
Your fishing skill (for fish catches only)
🐟 Example: Fish Catching
Each fish has a base drop chance.
Your final catch chance becomes:
FinalChance = baseChance * (1 + rarefishBonus) * (1 + skillBonus)
rarefishBonus = sum of rod + bait + Fisher Luck upgrade
skillBonus = your fishing skill * 0.1%
💰 Loot Example: Upgrade Stone
DubleTakedown +0.5%:
Final chance:
FinalChance = baseChance * (1 + doubleTakedownBonus)
Where doubleTakedownBonus
comes from the Double Takedown upgrade.
👾 Boss Spawn Example
Each boss has a base spawn chance.
Final chance:
FinalChance = baseChance * (1 + bossspawnBonus)
bossspawnBonus comes from rod + bait +
Kraken’s Wrath
upgrade.
✅ Key Points
Bonuses multiply your chances; they don’t just stack percentage points.
Even rare catches become much more attainable with the right upgrades.
Fishing skill only affects fish catch rate — not loot or bosses.
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